According to multiplayer design director Geoffrey Smith, Farm 18 is an adaptation on the Shoothouse idea, with one central warehouse where chaos will concentrate. But the rest of the map is a rundown cement factory, allowing players who don’t want do dive straight into the heat some more room to manoeuvre. You can take a look at it in Infinity Ward’s tweet below.
Senior environment artist Ashley Thundercliff then explains how they balance between the map feeling detailed and realistic with giving people too many opportunities to hole up unseen. “If we go too dense with the foliage, we have people hiding in the corners. If we don’t go dense enough, we don’t sell the narrative of the overgrowth,” he says. The teaser comes ahead of Call Of Duty: Next, the showcase event happening on Monday, August 15th that’ll give more details on both Modern Warfare 2 and Warzone 2.0. After that, the Modern Warfare 2 open beta will begin. It also comes in the middle of ongoing lawsuits that allege Activision Blizzard’s culture fostered sexual harassment and discrimination. Activision Blizzard staff have also continued to try and improve their circumstances through walk outs and unionisation efforts.